Sunday, September 18, 2005

Back after popular demand!

I wasn't planning on blogging in awhile, but, today I have nothing overly important to do, so I figured it would be a good idea. First of all, I was so happy to see all of you yesterday. It felt really good to be back and visit. I am not happy that my wife dragged me away so quickly. I know she had to work this morning, but I wasn't given a time table until it she got tired and then I was forced to leave against my will. That is the last I will say about it, less I hurt someone's feelings.

Nintendo has gone fucking bonkers! The new Revolution controller just looks crazy. I love it! I think it is awesome that they will go absolutely crazy and make something so weird. I just want to see how it works out. I really think it'll be ok as long as they can make the software fit the hardware, (i.e. Advanced Wars and Kirby on the DS). Also, if they can make a kick ass Zelda on the Revolution, I'm game for at least a few hours.

In the work side of things, Jeremy is going to Conference this coming week. He'll be gone Wednesday through Sunday. I'll be working a lot and there is actually a contest between the Assistant Managers about who can get the most Subscriptions and Reserves for these games: Grand Theft Auto: Liberty City Stories on PSP, NBA Live on multiple consoles, and SOCOM III on PS2. If any of you feel the need to come to my store and reserve one of those titles with me, then I would appreciate it. It's not like I care about impressing anyone in the company anymore, but It would be nice to get an extra $250 on a paycheck. I also want to get something because I'm not going to be able to play the Xbox 360 like Jeremy will be. He just got a cell phone so he can call me and tell me how amazing the system was.

Did you know Cingular has free wireless to wireless calls? I didn't.

I know Sean doesn't like reviews, but I would like to try my hand at reviewing the recent Burnout Revenge game on the Xbox. You don't have to read if you don't want to Sean.

Burnout Revenge is an awesome game. It is indeed a good follow up to Burnout 3. The racing is absolutely amazing and the graphics are phenomenal. I am hard pressed to find a better looking racing game on any console. The controls just get better and better, the sense of speed just goes crazy and I almost can't handle it. That's bad because I usually fancy myself with quick reflexes. Those skills are almost moo, like a cow's opinion, when pit against Burnout Revenge's insane levels and disturbingly aggressive A.I. That is also another grand improvement. The A.I. is absolutely wonderful and challenging. It would almost seem flawless, until I try out the ever popular Crash Mode. This is where the game takes a sharp dive into obscurity. They fucked it up. That's the best way to put it. Some people might like the ever increasing complexity of the Crash mode, but I don't. I think it is absolutely retarded. It's overly complex and takes away from the experience. Crash mode was awesome when it was just an intersection and you had a lot of ways to take out as many cars as possible. In Revenge, the mechanics just take the fun out of it, I don't even see where the actual effects of my carefully place wreckage ends up. The camera zooms right at your car and everything else gets blurry. The only thing I do like about crash mode is that you can explode your car multiple times. I'm going to get off Crash mode, that bothers me. Another great addition to the racing is putting ramps around the track. This gives a vertical area to the game and even allows for Takedown's in places otherwise not available. You can actually fall onto someone and take them out, I love that. Finally, a piece to the puzzle that I love, the ability to take out same-way traffic. You can actually fuck the cars in front of you up as much as your opponents. You can use the traffic as missiles and it is just awesome. This does take away from the difficulty of the game, but having smarter opponents makes up for it. In one Road Rage level, the Opponents in front of me were taking out traffic as was I and I can only describe the visuals as amazing. Cars were flying everywhere, almost like in a tornando, you had to dodge them, get up the the rivals and attack them, this is truely Burnout at its finest. On a scale from 1-10, I give the graphics a 9.75, I give the gameplay a 9.0 (mainly because of the bumbling crash mode), and the replay value is as high as ever. EA games may have fucked over the NFL games, but the could never completely ruin one of the best racing franchises in the world.

Oh yeah, Organic Chemistry is fucking insane!

2 Comments:

Blogger Mr. Greene (and His Orchestra) said...

Crash mode...ewwww!

But yeah, I never considered the more aggressive opponents as making up for the ability to plow traffic out of the way. It seems you may be on to something there. Good to have you back.

7:44 PM  
Blogger Unknown said...

Don't get your phospholipids in a ruffel.

Hehe...you see what I did there? It's a reference t oorganic chem...yeah

1:26 AM  

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